Quest for Glory 1 Review

The third game I’ll review is fairly different from the first two. While Champions of Krynn was a classic Gold Box AD&D game and Saga Frontier was an open world classless JRPG, this game is something quite different. Quest for Glory 1 is an adventure-RPG hybrid that takes the adventure game elements of the King’s Quest series and marries them to a custom CRPG system. It was originally pitched to Sierra executives as a rich, narrative-driven role-playing experience by Lori Cole. Quest for Glory holds a special place in my heart due to its offbeat humour, the flexibility of its […]

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What’s Next for Broken Staff Studios?

Last week we saw the release of version 2 of Mage Tome, the arcane spellcasting PRC and spell mod for Neverwinter Nights 2. Now that this major release to the mod is out we can begin to look at some of things we are planning for the new year. Mage Tome Version 3 In the short term we will begin preparations for version 3 of Mage Tome, which will mostly be new PRCs and spells for wizards. We will also broaden the spell selection for bards, druids and warlocks to give them more options, especially with spells that are also […]

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NWN2 Mod Mage Tome Version 2 Launched

Broken Staff Studios is pleased to announce the launch of version 2 of the Mage Tome mod for Neverwinter Nights 2. This project began in the early summer of 2015 and is now available for download on December 1, 2015 as an early Christmas present to fans of NWN2 and DnD 3.5. Mage Tome is a mod that adds many PRCs (prestige classes) and spells for arcane spellcasters in Neverwinter Nights 2. It requires the base game plus the two expansions. What Has Been Added in Version 2.0? There have been three big changes included in the second launch of […]

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Adding Force Magic to Neverwinter Nights 2

Two of my previous blog posts have outlined two major updates that are happening in the second release of the Mage Tome mod: shadow magic and the twin juggernaut arcane PRCs Incantrix and Initiate of the Sevenfold Veil. This post will highlight the third major update to the mod: force magic. By force magic I do not mean THE FORCE but force as in physics. Many new force related spells from Spell Compendium, Lost Empires of Faerun, City of Splendors: Waterdeep and other source books have been added. Plus we are adding the three PRCs I found that best fit […]

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NWN2 PRC News: Incantrix & Initiate of the Sevenfold Veil

NWN2 wizard fans rejoice! The upcoming version 2 release of the Mage Tome system expansion pack for Neverwinter Nights 2 will not only include shadow magic with the Shadowcaster base class and 3 related PRCs, but it will also include two of the most beloved PRCs for arcane spellcasters: the metamagic master Incantrix and the defensive juggernaut Initiate of the Sevenfold Veil. These two PRCs are popular for their defensive power and style, with some DMs complaining they are overpowered. Due to system limitations and in the name of balance, both will be modified from their PnP roots to better […]

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NWN2 Mod Mage Tome – Version 2 Development Update

After almost a month of development into version two of the mod Shadow Magic is moving along nicely. What started as a ‘I wonder if I can implement Shadow Magic from Tome & Magic handbook’ has turned into hours and hours of research, testing, design and coding. It is exciting to see the concept finally take shape in the Neverwinter engine. What’s the Project Status? Here’s a quick look at the progress: The base Shadowcaster class is complete up to twenty levels. Most of the desired mysteries have been scripted. Some are still not working and a whole round of […]

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Shadow Magic is on the Way!

Neverwinter Nights 2 has wizards, sorcerers and warlocks as arcane spellcasters out of the box. That should be enough variety, but it is not for me. Years ago I made the Mage Tome prestige class and spell mod for NWN2 because I always like having more and more options. In the Tome of Magic DND book the Shadowcaster class tweaked my interest. It was an interesting take on an alternative arcane caster. The flavour text was interesting, powerful and intriguing at the same time. Then when I went to look at the class my interest level dropped. It was so […]

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Saga Frontier Review

Saga Frontier Review Saga Frontier is radically different from Champions of Krynn which is why did I choose it to be my second game review. Saga Frontier is a non-linear, classless JRPG strong on system and short on depth. To learn more about the game go to the Saga Wikia for screen shots and a more in-depth description or view the faq on GameFAQs to learn more about the game mechanics. Or you can view this Let’s Play by Yahweasel to see the game in action. Case Front   Case Back The game is actually 7 mini-games in one. You […]

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CRPG System Browser Utility Overview

System Browser Utility Overview Starting with v0.3 of the system a utility has been included that lets you view the XML data in a more human readable form for those that are afraid of code. This system browser utility is meant to be a starter program that can help new developers learn how to use and integrate the Broken Staff CRPG system. It also showcases the game system in its most basic tasks of reading, sorting and viewing the game data. In the future more functionality will be added including documentation generators that will create HTML documentation for a selected […]

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Champions of Krynn Review

Champions of Krynn Review Why is this the first game to be reviewed? Champions of Krynn has a special place in my heart. This is the first crpg game I ever played. To learn more about the game go to Moby Games for screen shots and a more in-depth description or view the faq on GameFAQs to learn more about the game mechanics. Or you can view this Let’s Play by aulddragon to see the game in action. Box Front   Box Back Before I begin I should probably remind you of my crpg game review criteria, which explains my […]

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