It’s Time For the Feats of Strength!

Feats (or abilities) have been in CRPGs for a long time. They usually come in two main types: passive or triggered. For me feats really took off in DnD 3.0. The feats system in Broken Staff CRPG is modelled after the DnD system. For those familiar with the DnD system there are a few differences: All characters get a new feat every level All classes have starting feats (such as what equipment they can use) that are given when one level of that class is taken ‘Prestige classes’ are not in the Broken Staff system as classes. They are implemented […]

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