Can We Build a Classless Society? I Hope Not…

CRPG Classes When thinking of the ideal CRPG I kept taking classes out and making skills the key to character builds and then later changing my mind and putting them back in. While I think you can design a CRPG without classes, I kept coming back to them as a way of making meaningful character choices and differentiating characters. One of my pet peeves in a party based system is “uber characters” that can do everything. In a single character game having no classes seems to make more sense but the Broken Staff CRPG is designed first and foremost for […]

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