Why Sultai Control? Straight up UB Control has never held even Tier 2 status in Modern (even though it is my favourite guild and deck) for a few reasons: Inability to deal with resolved permanents such as planeswalkers (Hero’s Downfall costs 3!!!), artifacts and enchantments. Inability to stabilize and turn the corner after fighting off aggro This deck started from a UB control shell with green added for Assassin’s Trophy, Pulse of Murasa, Maelstrom Pulse and Abrupt Decay in the sideboard to shore up the above weaknesses. By shifting to Sultai Control we shore up weaknesses and make the deck […]
That’s right, starting with version 0.4 I will be posting the source and data files on GitHub at https://github.com/gcaughill/brokenstaffcrpg. Hopefully by posting and maintaining the code there as well more people will decide to join this project. Here’s a link to the README.MD file: https://github.com/gcaughill/brokenstaffcrpg/blob/master/README.md. You can use Git or SVN on this url to get the code.
Last week we saw the release of version 2 of Mage Tome, the arcane spellcasting PRC and spell mod for Neverwinter Nights 2. Now that this major release to the mod is out we can begin to look at some of things we are planning for the new year. Mage Tome Version 3 In the short term we will begin preparations for version 3 of Mage Tome, which will mostly be new PRCs and spells for wizards. We will also broaden the spell selection for bards, druids and warlocks to give them more options, especially with spells that are also […]
Broken Staff Studios is pleased to announce the launch of version 2 of the Mage Tome mod for Neverwinter Nights 2. This project began in the early summer of 2015 and is now available for download on December 1, 2015 as an early Christmas present to fans of NWN2 and DnD 3.5. Mage Tome is a mod that adds many PRCs (prestige classes) and spells for arcane spellcasters in Neverwinter Nights 2. It requires the base game plus the two expansions. What Has Been Added in Version 2.0? There have been three big changes included in the second launch of […]
Neverwinter Nights 2 has wizards, sorcerers and warlocks as arcane spellcasters out of the box. That should be enough variety, but it is not for me. Years ago I made the Mage Tome prestige class and spell mod for NWN2 because I always like having more and more options. In the Tome of Magic DND book the Shadowcaster class tweaked my interest. It was an interesting take on an alternative arcane caster. The flavour text was interesting, powerful and intriguing at the same time. Then when I went to look at the class my interest level dropped. It was so […]
System Browser Utility Overview Starting with v0.3 of the system a utility has been included that lets you view the XML data in a more human readable form for those that are afraid of code. This system browser utility is meant to be a starter program that can help new developers learn how to use and integrate the Broken Staff CRPG system. It also showcases the game system in its most basic tasks of reading, sorting and viewing the game data. In the future more functionality will be added including documentation generators that will create HTML documentation for a selected […]
Broken Staff CRPG v0.4 Available After a long wait the next version of the Broken Staff CRPG (v0.4) is now available. You can download the release here. This release contains updated .xml data files, an updated System Browser utility and for the first time source code of the System Browser and the RPG system. What’s Included in the Download? If you open the zip file you will notice three folders and two files. The readme file gives and overview of the various parts of the system and how they work together. You should also read the blog series on http://www.brokenstaffstudios.com/ […]
Milestone alert! We launched our second release of the Broken Staff CRPG on November 11, 2014. In that version the XML was improved and upgraded substantially and we also included the first version of the System Browser utility written in C#. The System browser was created to help people who are not into coding view the data in an easy to understand format. We still encourage people to poke around the XML data files and see how they are laid out. Broken Staff CRPG v0.3 – Release Details What changed in this version of the system? The biggest change was […]
It was a great day (back on June 25, 2014) here at Broken Staff Studios when we released a first alpha of the BSCRPG system. It has grown and improved a lot since then, it is interesting to see how far it has come already in this short period of time. See here for more details. If for some reason the above link is down you can always get that first version for your perusal here if you are interested for historical reasons.
What is the Broken Staff CRPG System? It is an open source computer role playing game system designed by Broken Staff Studios for a number of projects we are working on. It was mainly influenced by the following games and rpg systems: Wizardry 6/7/8 Might & Magic 4-6 Gold Box AD&D Baldur’s Gate / Icewind Dale series Dungeons and Dragons v3.5 Darklands Master of Magic Daggerfall/Morrowind Quest for Glory 1/2 Mount and Blade: Warband. Grimoire Super Demo Of course we’ve added our own spin on those classics and are trying to create a brand new system that allows for: Fun […]